/** * ProjectLaogai * * Copyright 2019-2020 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, * MA 02110-1301, USA. * */ package org.mosad.seil0.projectlaogai.uicomponents.dialogs import android.content.Context import android.widget.EditText import com.afollestad.materialdialogs.MaterialDialog import com.afollestad.materialdialogs.WhichButton import com.afollestad.materialdialogs.actions.getActionButton import com.afollestad.materialdialogs.bottomsheets.BottomSheet import com.afollestad.materialdialogs.bottomsheets.setPeekHeight import com.afollestad.materialdialogs.customview.customView import com.afollestad.materialdialogs.customview.getCustomView import org.mosad.seil0.projectlaogai.R import org.mosad.seil0.projectlaogai.controller.preferences.Preferences class LoginDialog(val context: Context) { private val dialog = MaterialDialog(context, BottomSheet()) private val editTextEmail: EditText private val editTextPassword: EditText var email = "" var password = "" init { dialog.title(R.string.login_heading) .message(R.string.login_desc_on) .customView(R.layout.dialog_login) .positiveButton(R.string.save) .negativeButton(R.string.cancel) .setPeekHeight(900) editTextEmail = dialog.getCustomView().findViewById(R.id.editText_email) editTextPassword = dialog.getCustomView().findViewById(R.id.editText_password) // fix not working accent color dialog.getActionButton(WhichButton.POSITIVE).updateTextColor(Preferences.cColorAccent) dialog.getActionButton(WhichButton.NEGATIVE).updateTextColor(Preferences.cColorAccent) } fun positiveButton(func: LoginDialog.() -> Unit): LoginDialog = apply { dialog.positiveButton { email = editTextEmail.text.toString() password = editTextPassword.text.toString() func() } } fun negativeButton(func: LoginDialog.() -> Unit): LoginDialog = apply { dialog.negativeButton { func() } } fun show(func: LoginDialog.() -> Unit): LoginDialog = apply { func() editTextEmail.setText(email) editTextPassword.setText(password) dialog.show() } }