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/ * *
* cemu_UI
*
* Copyright 2017 < @Seil0 >
*
* This program is free software ; you can redistribute it and / or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation ; either version 3 of the License , or
* ( at your option ) any later version .
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* You should have received a copy of the GNU General Public License
* along with this program ; if not , write to the Free Software
* Foundation , Inc . , 51 Franklin Street , Fifth Floor , Boston ,
* MA 02110 - 1301 , USA .
*
* /
package application ;
import java.io.File ;
import java.io.FileOutputStream ;
import java.io.IOException ;
import java.net.URL ;
import java.nio.channels.Channels ;
import java.nio.channels.ReadableByteChannel ;
import java.util.Optional ;
import javafx.application.Application ;
import javafx.fxml.FXMLLoader ;
import javafx.stage.DirectoryChooser ;
import javafx.stage.Stage ;
import javafx.scene.Scene ;
import javafx.scene.control.Alert ;
import javafx.scene.control.ButtonType ;
import javafx.scene.control.Alert.AlertType ;
import javafx.scene.layout.AnchorPane ;
public class Main extends Application {
Stage primaryStage ;
private MainWindowController mainWindowController ;
private String dirWin = System . getProperty ( " user.home " ) + " /Documents/cemu_UI " ; //Windows: C:/Users/"User"/Documents/HomeFlix
private String dirLinux = System . getProperty ( " user.home " ) + " /cemu_UI " ; //Linux: /home/"User"/HomeFlix
private String gamesDBdownloadURL = " https://github.com/Seil0/cemu_UI/raw/master/downloadContent/games.db " ;
private File directory ;
private File configFile ;
private File gamesDBFile ;
@SuppressWarnings ( " unused " )
private File localDB ;
private File pictureCache ;
@Override
public void start ( Stage primaryStage ) {
this . primaryStage = primaryStage ;
mainWindow ( ) ;
}
private void mainWindow ( ) {
try {
FXMLLoader loader = new FXMLLoader ( Main . class . getResource ( " MainWindow.fxml " ) ) ;
AnchorPane pane = loader . load ( ) ;
primaryStage . setResizable ( false ) ;
primaryStage . setTitle ( " cemu_UI " ) ;
// primaryStage.getIcons().add(new Image(Main.class.getResourceAsStream("/recources/Homeflix_Icon_64x64.png"))); //adds application icon
mainWindowController = loader . getController ( ) ; //Link of FXMLController and controller class
mainWindowController . setMain ( this ) ; //call setMain
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//get OS and the right paths
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if ( System . getProperty ( " os.name " ) . equals ( " Linux " ) ) {
directory = new File ( dirLinux ) ;
configFile = new File ( dirLinux + " /config.xml " ) ;
gamesDBFile = new File ( dirLinux + " /games.db " ) ;
localDB = new File ( dirLinux + " /localRoms.db " ) ;
pictureCache = new File ( dirLinux + " /picture_cache " ) ;
} else {
directory = new File ( dirWin ) ;
configFile = new File ( dirWin + " /config.xml " ) ;
gamesDBFile = new File ( dirWin + " /games.db " ) ;
localDB = new File ( dirWin + " /localRoms.db " ) ;
pictureCache = new File ( dirWin + " /picture_cache " ) ;
}
//startup checks
System . out . println ( directory . exists ( ) ) ;
System . out . println ( configFile . exists ( ) ) ;
if ( directory . exists ( ) ! = true ) {
System . out . println ( " mkdir all " ) ;
directory . mkdir ( ) ;
pictureCache . mkdir ( ) ;
}
if ( configFile . exists ( ) ! = true ) {
System . out . println ( " firststart " ) ;
firstStart ( ) ;
mainWindowController . setColor ( " 00a8cc " ) ;
mainWindowController . setxPosHelper ( 0 ) ;
mainWindowController . saveSettings ( ) ;
Runtime . getRuntime ( ) . exec ( " java -jar cemu_UI.jar " ) ; //start again (preventing Bugs)
System . exit ( 0 ) ; //finishes itself
}
if ( pictureCache . exists ( ) ! = true ) {
pictureCache . mkdir ( ) ;
}
if ( gamesDBFile . exists ( ) ! = true ) {
try {
System . out . print ( " downloading games.db... " ) ;
URL website = new URL ( gamesDBdownloadURL ) ;
ReadableByteChannel rbc = Channels . newChannel ( website . openStream ( ) ) ;
FileOutputStream fos = new FileOutputStream ( gamesDBFile ) ;
fos . getChannel ( ) . transferFrom ( rbc , 0 , Long . MAX_VALUE ) ;
fos . close ( ) ;
System . out . println ( " done! " ) ;
} catch ( Exception e ) {
e . printStackTrace ( ) ;
}
}
//loading settings and initialize UI
mainWindowController . loadSettings ( ) ;
mainWindowController . dbController . main ( ) ;
mainWindowController . addUIData ( ) ;
mainWindowController . initActions ( ) ;
mainWindowController . initUI ( ) ;
Scene scene = new Scene ( pane ) ; //create new scene, append pane to scene
scene . getStylesheets ( ) . add ( Main . class . getResource ( " MainWindows.css " ) . toExternalForm ( ) ) ;
primaryStage . setScene ( scene ) ; //append scene to stage
primaryStage . show ( ) ; //show stage
} catch ( IOException e ) {
e . printStackTrace ( ) ;
}
}
private void firstStart ( ) {
Alert alert = new Alert ( AlertType . CONFIRMATION ) ; //new alert with file-chooser
alert . setTitle ( " cemu_UI " ) ;
alert . setHeaderText ( " cemu installation " ) ;
alert . setContentText ( " please select your cemu installation " ) ;
Optional < ButtonType > result = alert . showAndWait ( ) ;
if ( result . get ( ) = = ButtonType . OK ) {
DirectoryChooser directoryChooser = new DirectoryChooser ( ) ;
File selectedDirectory = directoryChooser . showDialog ( primaryStage ) ;
mainWindowController . setCemuPath ( selectedDirectory . getAbsolutePath ( ) ) ;
} else {
mainWindowController . setCemuPath ( null ) ;
}
Alert alert2 = new Alert ( AlertType . CONFIRMATION ) ; //new alert with file-chooser
alert2 . setTitle ( " cemu_UI " ) ;
alert2 . setHeaderText ( " rom directory " ) ;
alert2 . setContentText ( " please select your rom directory " ) ;
Optional < ButtonType > result2 = alert2 . showAndWait ( ) ;
if ( result2 . get ( ) = = ButtonType . OK ) {
DirectoryChooser directoryChooser = new DirectoryChooser ( ) ;
File selectedDirectory = directoryChooser . showDialog ( primaryStage ) ;
mainWindowController . setRomPath ( selectedDirectory . getAbsolutePath ( ) ) ;
} else {
mainWindowController . setRomPath ( null ) ;
}
}
public static void main ( String [ ] args ) {
launch ( args ) ;
}
}