/*! @file LCD.c @brief sets and writes framebuffer @author Hendrik Schutter @version V1.0 @date 03.11.2020 This code displays graphics on the 320x240 LCD on an ESP-WROVER_KIT board. Some info about the ILI9341/ST7789V: It has an C/D line, which is connected to a GPIO here. It expects this line to be low for a command and high for data. We use a pre-transmit callback here to control that line: every transaction has as the user-definable argument the needed state of the D/C line and just before the transaction is sent, the callback will set this line to the correct state. */ #include "LCD.h" #include "Driver.h" esp_err_t iLCD_allocateFramebuffer(uint16_t ***pData); void vLCD_writeChar(uint16_t u16xPos, uint16_t u16yPos, char cCharacter,uint16_t u16ColorFont,uint16_t u16ColorBackground); uint16_t **pu16Framebuffer; //framebuffer //ASCII Font 6x8 static const uint8_t font6_8[][6] = { { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, //sp0 { 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00 }, // !1 { 0x00, 0x00, 0x07, 0x00, 0x07, 0x00 }, // "2 { 0x00, 0x14, 0x7f, 0x14, 0x7f, 0x14 }, // #3 { 0x00, 0x24, 0x2a, 0x7f, 0x2a, 0x12 }, // $4 { 0x00, 0x62, 0x64, 0x08, 0x13, 0x23 }, // %5 { 0x00, 0x36, 0x49, 0x55, 0x22, 0x50 }, // &6 { 0x00, 0x00, 0x05, 0x03, 0x00, 0x00 }, // '7 { 0x00, 0x00, 0x1c, 0x22, 0x41, 0x00 }, // (8 { 0x00, 0x00, 0x41, 0x22, 0x1c, 0x00 }, // )9 { 0x00, 0x14, 0x08, 0x3E, 0x08, 0x14 }, // *10 { 0x00, 0x08, 0x08, 0x3E, 0x08, 0x08 }, // +11 { 0x00, 0x00, 0x00, 0xA0, 0x60, 0x00 }, // ,12 { 0x00, 0x08, 0x08, 0x08, 0x08, 0x08 }, // -13 { 0x00, 0x00, 0x60, 0x60, 0x00, 0x00 }, // .14 { 0x00, 0x20, 0x10, 0x08, 0x04, 0x02 }, // /15 { 0x00, 0x3E, 0x51, 0x49, 0x45, 0x3E }, // 016 { 0x00, 0x00, 0x42, 0x7F, 0x40, 0x00 }, // 117 { 0x00, 0x42, 0x61, 0x51, 0x49, 0x46 }, // 218 { 0x00, 0x21, 0x41, 0x45, 0x4B, 0x31 }, // 319 { 0x00, 0x18, 0x14, 0x12, 0x7F, 0x10 }, // 420 { 0x00, 0x27, 0x45, 0x45, 0x45, 0x39 }, // 521 { 0x00, 0x3C, 0x4A, 0x49, 0x49, 0x30 }, // 622 { 0x00, 0x01, 0x71, 0x09, 0x05, 0x03 }, // 723 { 0x00, 0x36, 0x49, 0x49, 0x49, 0x36 }, // 824 { 0x00, 0x06, 0x49, 0x49, 0x29, 0x1E }, // 925 { 0x00, 0x00, 0x36, 0x36, 0x00, 0x00 }, // :26 { 0x00, 0x00, 0x56, 0x36, 0x00, 0x00 }, // ;27 { 0x00, 0x08, 0x14, 0x22, 0x41, 0x00 }, // <28 { 0x00, 0x14, 0x14, 0x14, 0x14, 0x14 }, // =29 { 0x00, 0x00, 0x41, 0x22, 0x14, 0x08 }, // >30 { 0x00, 0x02, 0x01, 0x51, 0x09, 0x06 }, // ?31 { 0x00, 0x32, 0x49, 0x59, 0x51, 0x3E }, // @32 { 0x00, 0x7C, 0x12, 0x11, 0x12, 0x7C }, // A33 { 0x00, 0x7F, 0x49, 0x49, 0x49, 0x36 }, // B34 { 0x00, 0x3E, 0x41, 0x41, 0x41, 0x22 }, // C35 { 0x00, 0x7F, 0x41, 0x41, 0x22, 0x1C }, // D36 { 0x00, 0x7F, 0x49, 0x49, 0x49, 0x41 }, // E37 { 0x00, 0x7F, 0x09, 0x09, 0x09, 0x01 }, // F38 { 0x00, 0x3E, 0x41, 0x49, 0x49, 0x7A }, // G39 { 0x00, 0x7F, 0x08, 0x08, 0x08, 0x7F }, // H40 { 0x00, 0x00, 0x41, 0x7F, 0x41, 0x00 }, // I41 { 0x00, 0x20, 0x40, 0x41, 0x3F, 0x01 }, // J42 { 0x00, 0x7F, 0x08, 0x14, 0x22, 0x41 }, // K43 { 0x00, 0x7F, 0x40, 0x40, 0x40, 0x40 }, // L44 { 0x00, 0x7F, 0x02, 0x0C, 0x02, 0x7F }, // M45 { 0x00, 0x7F, 0x04, 0x08, 0x10, 0x7F }, // N46 { 0x00, 0x3E, 0x41, 0x41, 0x41, 0x3E }, // O47 { 0x00, 0x7F, 0x09, 0x09, 0x09, 0x06 }, // P48 { 0x00, 0x3E, 0x41, 0x51, 0x21, 0x5E }, // Q49 { 0x00, 0x7F, 0x09, 0x19, 0x29, 0x46 }, // R50 { 0x00, 0x46, 0x49, 0x49, 0x49, 0x31 }, // S51 { 0x00, 0x01, 0x01, 0x7F, 0x01, 0x01 }, // T52 { 0x00, 0x3F, 0x40, 0x40, 0x40, 0x3F }, // U53 { 0x00, 0x1F, 0x20, 0x40, 0x20, 0x1F }, // V54 { 0x00, 0x3F, 0x40, 0x38, 0x40, 0x3F }, // W55 { 0x00, 0x63, 0x14, 0x08, 0x14, 0x63 }, // X56 { 0x00, 0x07, 0x08, 0x70, 0x08, 0x07 }, // Y57 { 0x00, 0x61, 0x51, 0x49, 0x45, 0x43 }, // Z58 { 0x00, 0x00, 0x7F, 0x41, 0x41, 0x00 }, // [59 { 0x00, 0x02, 0x04, 0x08, 0x10, 0x20 }, // \60 { 0x00, 0x00, 0x41, 0x41, 0x7F, 0x00 }, // ]61 { 0x00, 0x04, 0x02, 0x01, 0x02, 0x04 }, // ^62 { 0x00, 0x40, 0x40, 0x40, 0x40, 0x40 }, // _63 { 0x00, 0x00, 0x01, 0x02, 0x04, 0x00 }, // '64 { 0x00, 0x20, 0x54, 0x54, 0x54, 0x78 }, // a65 { 0x00, 0x7F, 0x48, 0x44, 0x44, 0x38 }, // b66 { 0x00, 0x38, 0x44, 0x44, 0x44, 0x20 }, // c67 { 0x00, 0x38, 0x44, 0x44, 0x48, 0x7F }, // d68 { 0x00, 0x38, 0x54, 0x54, 0x54, 0x18 }, // e69 { 0x00, 0x08, 0x7E, 0x09, 0x01, 0x02 }, // f70 { 0x00, 0x18, 0xA4, 0xA4, 0xA4, 0x7C }, // g71 { 0x00, 0x7F, 0x08, 0x04, 0x04, 0x78 }, // h72 { 0x00, 0x00, 0x44, 0x7D, 0x40, 0x00 }, // i73 { 0x00, 0x40, 0x80, 0x84, 0x7D, 0x00 }, // j74 { 0x00, 0x7F, 0x10, 0x28, 0x44, 0x00 }, // k75 { 0x00, 0x00, 0x41, 0x7F, 0x40, 0x00 }, // l76 { 0x00, 0x7C, 0x04, 0x18, 0x04, 0x78 }, // m77 { 0x00, 0x7C, 0x08, 0x04, 0x04, 0x78 }, // n78 { 0x00, 0x38, 0x44, 0x44, 0x44, 0x38 }, // o79 { 0x00, 0xFC, 0x24, 0x24, 0x24, 0x18 }, // p80 { 0x00, 0x18, 0x24, 0x24, 0x18, 0xFC }, // q81 { 0x00, 0x7C, 0x08, 0x04, 0x04, 0x08 }, // r82 { 0x00, 0x48, 0x54, 0x54, 0x54, 0x20 }, // s83 { 0x00, 0x04, 0x3F, 0x44, 0x40, 0x20 }, // t84 { 0x00, 0x3C, 0x40, 0x40, 0x20, 0x7C }, // u85 { 0x00, 0x1C, 0x20, 0x40, 0x20, 0x1C }, // v86 { 0x00, 0x3C, 0x40, 0x30, 0x40, 0x3C }, // w87 { 0x00, 0x44, 0x28, 0x10, 0x28, 0x44 }, // x88 { 0x00, 0x1C, 0xA0, 0xA0, 0xA0, 0x7C }, // y89 { 0x00, 0x44, 0x64, 0x54, 0x4C, 0x44 }, // z90 { 0x14, 0x14, 0x14, 0x14, 0x14, 0x14 } // horiz lines91 }; /** * @fn esp_err_t iLCD_init(void) * @brief init * @param void * @return int * @author Hendrik Schutter * @date 3.11.2020 */ esp_err_t iLCD_init(void) { esp_err_t ret; //Initialize the Driver vDriver_init(); //Initialize the framebuffer ret= iLCD_allocateFramebuffer(&pu16Framebuffer); ESP_ERROR_CHECK(ret); return ret; } /** * @fn esp_err_t iLCD_allocateFramebuffer(uint16_t ***pData) * @brief allocate framebuffer * @param pointer of framebuffer two dimensional array * @return esp error code * @author Hendrik Schutter * @date 3.11.2020 */ esp_err_t iLCD_allocateFramebuffer(uint16_t ***pData) { *pData = NULL; esp_err_t ret = ESP_OK; //Alocate pixel memory. Each line is an array of IMAGE_W 16-bit pixels; the `*pixels` array itself contains pointers to these lines. *pData = calloc(240, sizeof(uint16_t *)); if (*pData == NULL) { printf("Error allocating memory for lines"); ret = ESP_ERR_NO_MEM; } for (int i = 0; i < 240; i++) { (*pData)[i] = malloc(320 * sizeof(uint16_t)); if ((*pData)[i] == NULL) { printf("Error allocating memory for line %d", i); ret = ESP_ERR_NO_MEM; } } return ret; } /** * @fn esp_err_t iLCD_clearFramebuffer(uint16_t u16Color) * @brief clear complete framebuffer with a color * @param RGB586 color code * @return esp error code * @author Hendrik Schutter * @date 3.11.2020 */ esp_err_t iLCD_clearFramebuffer(uint16_t u16Color) { for (int y = 0; y < 240; y++) { for (int x = 0; x < 320; x++) { //The LCD wants the 16-bit value in big-endian, so swap bytes u16Color = (u16Color >> 8) | (u16Color << 8); pu16Framebuffer[y][x] = u16Color; } } return iDriver_writeFramebuffer(&pu16Framebuffer); } /** * @fn esp_err_t iLCD_writeString(uint16_t u16xPos, uint16_t u16yPos, char *pcText, uint16_t u16ColorFont, uint16_t u16ColorBackground) * @brief write string/text into framebuffer * @param uint16_t u16xPos * @param uint16_t u16yPos * @param char *pcText * @param RGB586 color code for font uint16_t u16ColorFont * @param RGB586 color code for background uint16_t u16ColorBackground * @return esp error code * @author Hendrik Schutter * @date 4.11.2020 */ esp_err_t iLCD_writeString(uint16_t u16xPos, uint16_t u16yPos, char *pcText, uint16_t u16ColorFont, uint16_t u16ColorBackground) { while(*pcText != '\0') { if(u16xPos > LCD_WIDTH-6) { u16xPos = 0; u16yPos++; } if(u16yPos > LCD_HIGH-8) { u16xPos = u16yPos = 0; } vLCD_writeChar(u16xPos,u16yPos,*pcText,u16ColorFont,u16ColorBackground); u16xPos+=6; pcText++; } return iDriver_writeFramebuffer(&pu16Framebuffer); } /** * @fn void vLCD_writeChar(uint16_t u16xPos, uint16_t u16yPos, char cCharacter,uint16_t u16ColorFont,uint16_t u16ColorBackground) * @brief write string/text into framebuffer * @param uint16_t u16xPos * @param uint16_t u16yPos * @param char cCharacter * @param RGB586 color code for font uint16_t u16ColorFont * @param RGB586 color code for background uint16_t u16ColorBackground * @return esp error code * @author Hendrik Schutter * @date 4.11.2020 */ void vLCD_writeChar(uint16_t u16xPos, uint16_t u16yPos, char cCharacter, uint16_t u16ColorFont,uint16_t u16ColorBackground) { uint8_t u8FontIndex = (cCharacter-32); for (uint16_t y = u16yPos; y <= (u16yPos+8); y++) { for (uint16_t x = u16xPos; x <= (u16xPos+6); x++) { if(font6_8[u8FontIndex] [(x-u16xPos)] & (1<<(y-u16yPos))) { pu16Framebuffer[y][x] = (u16ColorFont >> 8) | (u16ColorFont << 8); } else { pu16Framebuffer[y][x] = (u16ColorBackground >> 8) | (u16ColorBackground << 8); } } } }