Labor04
stateMachine Struct Reference

All nesseccary data for a state machine. More...

#include <FsmFramework.h>

Data Fields

uint32_t u32StateMachineId
 
int32_t s32ActualState
 
int32_t s32NextState
 
uint32_t u32StateCount
 
uint32_t u32EventCount
 
_Bool bStateChanged
 
psStateTable_t psStateTable
 

Detailed Description

All nesseccary data for a state machine.

This struct holds all data that is needed by a state machine. Saving the state table is important, because it is needed to identify the state machine.


The documentation for this struct was generated from the following file: