Labor04
|
State table holds states and corresponding event tables. More...
#include <FsmFramework.h>
Data Fields | |
int32_t | s32StateId |
vCallback_t | vOnEntry |
vCallback_t | vOnDo |
vCallback_t | vOnExit |
psStateTransitions_t | psStateEvents |
psStateTable_t | psNestedStateTable |
State table holds states and corresponding event tables.
An entry in state table holds the state id for which the entry is created, as well as the event table and three callbacks for functions that are called on state entry, exit and while beeing in the state. Not used functions should be null.