Labor04
stateTableEvents Struct Reference

State table holds states and corresponding event tables. More...

#include <FsmFramework.h>

Data Fields

int32_t s32StateId
 
vCallback_t vOnEntry
 
vCallback_t vOnDo
 
vCallback_t vOnExit
 
psStateTransitions_t psStateEvents
 
psStateTable_t psNestedStateTable
 

Detailed Description

State table holds states and corresponding event tables.

An entry in state table holds the state id for which the entry is created, as well as the event table and three callbacks for functions that are called on state entry, exit and while beeing in the state. Not used functions should be null.


The documentation for this struct was generated from the following file: