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    Labor04
    
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All nesseccary data for a state machine. More...
#include <FsmFramework.h>
Data Fields | |
| uint32_t | u32StateMachineId | 
| int32_t | s32ActualState | 
| int32_t | s32NextState | 
| uint32_t | u32StateCount | 
| uint32_t | u32EventCount | 
| _Bool | bStateChanged | 
| psStateTable_t | psStateTable | 
All nesseccary data for a state machine.
This struct holds all data that is needed by a state machine. Saving the state table is important, because it is needed to identify the state machine.