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<div class="title">xMessageBufferSend</div> </div>
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<p><a class="el" href="message__buffer_8h.html">message_buffer.h</a></p>
<pre>
size_t xMessageBufferSend( MessageBufferHandle_t xMessageBuffer,
const void *pvTxData,
size_t xDataLengthBytes,
TickType_t xTicksToWait );
<pre></pre></pre><pre><pre> Sends a discrete message to the message buffer. The message can be any
length that fits within the buffer's free space, and is copied into the
buffer.</pre></pre><pre><pre> ***NOTE***: Uniquely among FreeRTOS objects, the stream buffer
implementation (so also the message buffer implementation, as message buffers
are built on top of stream buffers) assumes there is only one task or
interrupt that will write to the buffer (the writer), and only one task or
interrupt that will read from the buffer (the reader). It is safe for the
writer and reader to be different tasks or interrupts, but, unlike other
FreeRTOS objects, it is not safe to have multiple different writers or
multiple different readers. If there are to be multiple different writers
then the application writer must place each call to a writing API function
(such as <a class="el" href="message__buffer_8h.html#a858f6da6fe24a226c45caf1634ea1605">xMessageBufferSend()</a>) inside a critical section and set the send
block time to 0. Likewise, if there are to be multiple different readers
then the application writer must place each call to a reading API function
(such as xMessageBufferRead()) inside a critical section and set the receive
block time to 0.</pre></pre><pre><pre> Use <a class="el" href="message__buffer_8h.html#a858f6da6fe24a226c45caf1634ea1605">xMessageBufferSend()</a> to write to a message buffer from a task. Use
<a class="el" href="message__buffer_8h.html#aeef5b0c4f8c2db6ca2230a8874813e79">xMessageBufferSendFromISR()</a> to write to a message buffer from an interrupt
service routine (ISR).</pre></pre><pre><pre><dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">xMessageBuffer</td><td>The handle of the message buffer to which a message is
being sent.</td></tr>
<tr><td class="paramname">pvTxData</td><td>A pointer to the message that is to be copied into the
message buffer.</td></tr>
<tr><td class="paramname">xDataLengthBytes</td><td>The length of the message. That is, the number of
bytes to copy from pvTxData into the message buffer. When a message is
written to the message buffer an additional sizeof( size_t ) bytes are also
written to store the message's length. sizeof( size_t ) is typically 4 bytes
on a 32-bit architecture, so on most 32-bit architecture setting
xDataLengthBytes to 20 will reduce the free space in the message buffer by 24
bytes (20 bytes of message data and 4 bytes to hold the message length).</td></tr>
<tr><td class="paramname">xTicksToWait</td><td>The maximum amount of time the calling task should remain
in the Blocked state to wait for enough space to become available in the
message buffer, should the message buffer have insufficient space when
<a class="el" href="message__buffer_8h.html#a858f6da6fe24a226c45caf1634ea1605">xMessageBufferSend()</a> is called. The calling task will never block if
xTicksToWait is zero. The block time is specified in tick periods, so the
absolute time it represents is dependent on the tick frequency. The macro
<a class="el" href="projdefs_8h.html#a353d0f62b82a402cb3db63706c81ec3f">pdMS_TO_TICKS()</a> can be used to convert a time specified in milliseconds into
a time specified in ticks. Setting xTicksToWait to portMAX_DELAY will cause
the task to wait indefinitely (without timing out), provided
INCLUDE_vTaskSuspend is set to 1 in <a class="el" href="_free_r_t_o_s_config_8h.html">FreeRTOSConfig.h</a>. Tasks do not use any
CPU time when they are in the Blocked state.</td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>Returns</dt><dd>The number of bytes written to the message buffer. If the call to
<a class="el" href="message__buffer_8h.html#a858f6da6fe24a226c45caf1634ea1605">xMessageBufferSend()</a> times out before there was enough space to write the
message into the message buffer then zero is returned. If the call did not
time out then xDataLengthBytes is returned.</dd></dl>
Example use:
<pre>
void vAFunction( MessageBufferHandle_t xMessageBuffer )
{
size_t xBytesSent;
uint8_t ucArrayToSend[] = { 0, 1, 2, 3 };
char *pcStringToSend = "String to send";
const TickType_t x100ms = <a class="el" href="projdefs_8h.html#a353d0f62b82a402cb3db63706c81ec3f">pdMS_TO_TICKS( 100 )</a>;</pre></pre></pre><pre><pre><pre> // Send an array to the message buffer, blocking for a maximum of 100ms to
// wait for enough space to be available in the message buffer.
xBytesSent = xMessageBufferSend( xMessageBuffer, ( void * ) ucArrayToSend, sizeof( ucArrayToSend ), x100ms );</pre></pre></pre><pre><pre><pre> if( xBytesSent != sizeof( ucArrayToSend ) )
{
// The call to <a class="el" href="message__buffer_8h.html#a858f6da6fe24a226c45caf1634ea1605">xMessageBufferSend()</a> times out before there was enough
// space in the buffer for the data to be written.
}</pre></pre></pre><pre><pre><pre> // Send the string to the message buffer. Return immediately if there is
// not enough space in the buffer.
xBytesSent = xMessageBufferSend( xMessageBuffer, ( void * ) pcStringToSend, strlen( pcStringToSend ), 0 );</pre></pre></pre><pre><pre><pre> if( xBytesSent != strlen( pcStringToSend ) )
{
// The string could not be added to the message buffer because there was
// not enough free space in the buffer.
}
}
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