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<div class="title">xStreamBufferSend</div>  </div>
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<p><a class="el" href="stream__buffer_8h.html">stream_buffer.h</a></p>
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<pre>
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size_t xStreamBufferSend( StreamBufferHandle_t xStreamBuffer,
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                          const void *pvTxData,
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                          size_t xDataLengthBytes,
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                          TickType_t xTicksToWait );
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<pre></pre></pre><pre><pre>   Sends bytes to a stream buffer.  The bytes are copied into the stream buffer.</pre></pre><pre><pre>   ***NOTE***:  Uniquely among FreeRTOS objects, the stream buffer
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   implementation (so also the message buffer implementation, as message buffers
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   are built on top of stream buffers) assumes there is only one task or
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   interrupt that will write to the buffer (the writer), and only one task or
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   interrupt that will read from the buffer (the reader).  It is safe for the
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   writer and reader to be different tasks or interrupts, but, unlike other
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   FreeRTOS objects, it is not safe to have multiple different writers or
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   multiple different readers.  If there are to be multiple different writers
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   then the application writer must place each call to a writing API function
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   (such as <a class="el" href="stream__buffer_8h.html#a35cdf3b6bf677086b9128782f762499d">xStreamBufferSend()</a>) inside a critical section and set the send
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   block time to 0.  Likewise, if there are to be multiple different readers
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   then the application writer must place each call to a reading API function
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   (such as xStreamBufferRead()) inside a critical section and set the receive
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   block time to 0.</pre></pre><pre><pre>   Use <a class="el" href="stream__buffer_8h.html#a35cdf3b6bf677086b9128782f762499d">xStreamBufferSend()</a> to write to a stream buffer from a task.  Use
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   <a class="el" href="stream__buffer_8h.html#a1dab226e99230e01e79bc2b5c0605e44">xStreamBufferSendFromISR()</a> to write to a stream buffer from an interrupt
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   service routine (ISR).</pre></pre><pre><pre><dl class="params"><dt>Parameters</dt><dd>
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  <table class="params">
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    <tr><td class="paramname">xStreamBuffer</td><td>The handle of the stream buffer to which a stream is
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   being sent.</td></tr>
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    <tr><td class="paramname">pvTxData</td><td>A pointer to the buffer that holds the bytes to be copied
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   into the stream buffer.</td></tr>
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    <tr><td class="paramname">xDataLengthBytes</td><td>The maximum number of bytes to copy from pvTxData
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   into the stream buffer.</td></tr>
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    <tr><td class="paramname">xTicksToWait</td><td>The maximum amount of time the task should remain in the
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   Blocked state to wait for enough space to become available in the stream
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   buffer, should the stream buffer contain too little space to hold the
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   another xDataLengthBytes bytes.  The block time is specified in tick periods,
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   so the absolute time it represents is dependent on the tick frequency.  The
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   macro <a class="el" href="projdefs_8h.html#a353d0f62b82a402cb3db63706c81ec3f">pdMS_TO_TICKS()</a> can be used to convert a time specified in milliseconds
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   into a time specified in ticks.  Setting xTicksToWait to portMAX_DELAY will
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   cause the task to wait indefinitely (without timing out), provided
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   INCLUDE_vTaskSuspend is set to 1 in <a class="el" href="_free_r_t_o_s_config_8h.html">FreeRTOSConfig.h</a>.  If a task times out
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   before it can write all xDataLengthBytes into the buffer it will still write
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   as many bytes as possible.  A task does not use any CPU time when it is in
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   the blocked state.</td></tr>
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  </table>
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  </dd>
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</dl>
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<dl class="section return"><dt>Returns</dt><dd>The number of bytes written to the stream buffer.  If a task times
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   out before it can write all xDataLengthBytes into the buffer it will still
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   write as many bytes as possible.</dd></dl>
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Example use:
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<pre>
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void vAFunction( StreamBufferHandle_t xStreamBuffer )
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{
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size_t xBytesSent;
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uint8_t ucArrayToSend[] = { 0, 1, 2, 3 };
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char *pcStringToSend = "String to send";
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const TickType_t x100ms = <a class="el" href="projdefs_8h.html#a353d0f62b82a402cb3db63706c81ec3f">pdMS_TO_TICKS( 100 )</a>;</pre></pre></pre><pre><pre><pre>    // Send an array to the stream buffer, blocking for a maximum of 100ms to
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    // wait for enough space to be available in the stream buffer.
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    xBytesSent = xStreamBufferSend( xStreamBuffer, ( void * ) ucArrayToSend, sizeof( ucArrayToSend ), x100ms );</pre></pre></pre><pre><pre><pre>    if( xBytesSent != sizeof( ucArrayToSend ) )
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    {
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        // The call to <a class="el" href="stream__buffer_8h.html#a35cdf3b6bf677086b9128782f762499d">xStreamBufferSend()</a> times out before there was enough
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        // space in the buffer for the data to be written, but it did
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        // successfully write xBytesSent bytes.
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    }</pre></pre></pre><pre><pre><pre>    // Send the string to the stream buffer.  Return immediately if there is not
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    // enough space in the buffer.
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    xBytesSent = xStreamBufferSend( xStreamBuffer, ( void * ) pcStringToSend, strlen( pcStringToSend ), 0 );</pre></pre></pre><pre><pre><pre>    if( xBytesSent != strlen( pcStringToSend ) )
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    {
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        // The entire string could not be added to the stream buffer because
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        // there was not enough free space in the buffer, but xBytesSent bytes
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        // were sent.  Could try again to send the remaining bytes.
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    }
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}
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</pre> </pre></pre></div><!-- contents -->
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