Qt_Performance_Benchmark/Qt_Performance_Benchmark/FpsItem.qml

60 lines
1.4 KiB
QML

import QtQuick 2.0
import QtQuick.Window 2.2
Rectangle {
id: root
property int frameCounter: 0
property int frameCounterAvg: 0
property int counter: 0
property int fps: 0
property int fpsAvg: 0
readonly property real dp: Screen.pixelDensity * 25.4/160
color: "black"
width: childrenRect.width + 10*dp;
height: childrenRect.height + 10*dp;
Image {
id: spinnerImage
anchors.verticalCenter: parent.verticalCenter
x: 4 * dp
width: 36 * dp
height: width
source: "images/spinner.png"
NumberAnimation on rotation {
from:0
to: 360
duration: 800
loops: Animation.Infinite
}
onRotationChanged: frameCounter++;
}
Text {
anchors.left: spinnerImage.right
anchors.leftMargin: 8 * dp
anchors.verticalCenter: spinnerImage.verticalCenter
color: "#c0c0c0"
font.pixelSize: 18 * dp
text: "Ø " + root.fpsAvg + " | " + root.fps + " fps"
}
Timer {
interval: 2000
repeat: true
running: true
onTriggered: {
frameCounterAvg += frameCounter;
root.fps = frameCounter/2;
counter++;
frameCounter = 0;
if (counter >= 3) {
root.fpsAvg = frameCounterAvg/(2*counter)
frameCounterAvg = 0;
counter = 0;
}
}
}
}