events in WFA01
This commit is contained in:
		
							
								
								
									
										36
									
								
								winVCR/VCRlogic/Properties/AssemblyInfo.cs
									
									
									
									
									
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										36
									
								
								winVCR/VCRlogic/Properties/AssemblyInfo.cs
									
									
									
									
									
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("VCRlogic")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Microsoft")]
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[assembly: AssemblyProduct("VCRlogic")]
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[assembly: AssemblyCopyright("Copyright © Microsoft 2019")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components.  If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("74f418c8-f030-41c7-ba8d-8a9b57253e45")]
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// Version information for an assembly consists of the following four values:
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//
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//      Major Version
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//      Minor Version
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//      Build Number
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//      Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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										26
									
								
								winVCR/VCRlogic/SMtape.cs
									
									
									
									
									
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										26
									
								
								winVCR/VCRlogic/SMtape.cs
									
									
									
									
									
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using System;
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using System.Runtime.CompilerServices;
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public class SMtape
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{
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    private SMtape _concreteState;
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    public SMtape()
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    {
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    }
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}
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public class SMtapeNoTapeIn : SMtape
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{
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}
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public class SMtapeTapeInNotEnd : SMtape
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{
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}
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public class SMtapeTapeInEnd : SMtape
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{
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}
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										42
									
								
								winVCR/VCRlogic/SMvcr.cs
									
									
									
									
									
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										42
									
								
								winVCR/VCRlogic/SMvcr.cs
									
									
									
									
									
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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public class SMvcr
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{
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    private string _labelText;
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    private SMvcr _concreteState;
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    public string getLabelText()
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    {
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        return _labelText;
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    }
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}
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public class SMvcrStandBy : SMvcr
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{
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}
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public class SMvcrPlay : SMvcr
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{
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}
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public class SMvcrRewind : SMvcr
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{
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}
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public class SMvcrFastForward : SMvcr
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{
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}
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public class SMvcrRecord : SMvcr
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{
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}
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										49
									
								
								winVCR/VCRlogic/VCRlogic.csproj
									
									
									
									
									
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										49
									
								
								winVCR/VCRlogic/VCRlogic.csproj
									
									
									
									
									
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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  <PropertyGroup>
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    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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    <ProjectGuid>{74F418C8-F030-41C7-BA8D-8A9B57253E45}</ProjectGuid>
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    <OutputType>Library</OutputType>
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    <AppDesignerFolder>Properties</AppDesignerFolder>
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    <RootNamespace>VCRlogic</RootNamespace>
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    <AssemblyName>VCRlogic</AssemblyName>
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    <TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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    <FileAlignment>512</FileAlignment>
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    <Deterministic>true</Deterministic>
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  </PropertyGroup>
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  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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    <DebugSymbols>true</DebugSymbols>
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    <DebugType>full</DebugType>
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    <Optimize>false</Optimize>
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    <OutputPath>bin\Debug\</OutputPath>
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    <DefineConstants>DEBUG;TRACE</DefineConstants>
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    <ErrorReport>prompt</ErrorReport>
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    <WarningLevel>4</WarningLevel>
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  </PropertyGroup>
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  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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    <DebugType>pdbonly</DebugType>
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    <Optimize>true</Optimize>
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    <OutputPath>bin\Release\</OutputPath>
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    <DefineConstants>TRACE</DefineConstants>
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    <ErrorReport>prompt</ErrorReport>
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    <WarningLevel>4</WarningLevel>
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  </PropertyGroup>
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  <ItemGroup>
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    <Reference Include="System" />
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    <Reference Include="System.Core" />
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    <Reference Include="System.Xml.Linq" />
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    <Reference Include="System.Data.DataSetExtensions" />
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    <Reference Include="Microsoft.CSharp" />
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    <Reference Include="System.Data" />
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    <Reference Include="System.Net.Http" />
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    <Reference Include="System.Xml" />
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  </ItemGroup>
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  <ItemGroup>
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    <Compile Include="SMtape.cs" />
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    <Compile Include="SMvcr.cs" />
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    <Compile Include="Properties\AssemblyInfo.cs" />
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  </ItemGroup>
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  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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