added datagrid on ui
This commit is contained in:
6
ClassLibraryStandard/UI/App.config
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6
ClassLibraryStandard/UI/App.config
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@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
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</startup>
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</configuration>
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9
ClassLibraryStandard/UI/App.xaml
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9
ClassLibraryStandard/UI/App.xaml
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@ -0,0 +1,9 @@
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<Application x:Class="UI.App"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="clr-namespace:UI"
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StartupUri="MainWindow.xaml">
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<Application.Resources>
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</Application.Resources>
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</Application>
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17
ClassLibraryStandard/UI/App.xaml.cs
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17
ClassLibraryStandard/UI/App.xaml.cs
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@ -0,0 +1,17 @@
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using System;
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using System.Collections.Generic;
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using System.Configuration;
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using System.Data;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Windows;
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namespace UI
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{
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/// <summary>
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/// Interaction logic for App.xaml
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/// </summary>
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public partial class App : Application
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{
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}
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}
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12
ClassLibraryStandard/UI/MainWindow.xaml
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12
ClassLibraryStandard/UI/MainWindow.xaml
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@ -0,0 +1,12 @@
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<Window x:Class="UI.MainWindow"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:UI"
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mc:Ignorable="d"
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Title="MainWindow" Height="450" Width="800">
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<Grid>
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<DataGrid x:Name="datagrid1" HorizontalAlignment="Left" Height="231" Margin="184,94,0,0" VerticalAlignment="Top" Width="384"/>
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</Grid>
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</Window>
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47
ClassLibraryStandard/UI/MainWindow.xaml.cs
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47
ClassLibraryStandard/UI/MainWindow.xaml.cs
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@ -0,0 +1,47 @@
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using ClassLibraryStandard;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace UI
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{
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/// <summary>
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/// Interaction logic for MainWindow.xaml
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/// </summary>
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public partial class MainWindow : Window
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{
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public MainWindow()
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{
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InitializeComponent();
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Participant pr3 = new Participant();
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pr3.name = "Hans3";
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pr3.lastname = "Wurst3";
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List<Participant> par = new List<Participant>();
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BindingList<Participant> list01 = new BindingList<Participant>();
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list01.Add(pr3);
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datagrid1.ItemsSource = list01;
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}
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}
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}
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@ -1,12 +0,0 @@
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using System;
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namespace UI
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{
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class Program
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{
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static void Main(string[] args)
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{
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Console.WriteLine("service");
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}
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}
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}
|
55
ClassLibraryStandard/UI/Properties/AssemblyInfo.cs
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55
ClassLibraryStandard/UI/Properties/AssemblyInfo.cs
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using System.Reflection;
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using System.Resources;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Windows;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("UI")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Microsoft")]
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[assembly: AssemblyProduct("UI")]
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[assembly: AssemblyCopyright("Copyright © Microsoft 2019")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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||||
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||||
// Setting ComVisible to false makes the types in this assembly not visible
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||||
// to COM components. If you need to access a type in this assembly from
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||||
// COM, set the ComVisible attribute to true on that type.
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||||
[assembly: ComVisible(false)]
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||||
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||||
//In order to begin building localizable applications, set
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||||
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
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||||
//inside a <PropertyGroup>. For example, if you are using US english
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||||
//in your source files, set the <UICulture> to en-US. Then uncomment
|
||||
//the NeutralResourceLanguage attribute below. Update the "en-US" in
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||||
//the line below to match the UICulture setting in the project file.
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||||
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||||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
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||||
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[assembly: ThemeInfo(
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ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
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||||
//(used if a resource is not found in the page,
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||||
// or application resource dictionaries)
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||||
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
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||||
//(used if a resource is not found in the page,
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||||
// app, or any theme specific resource dictionaries)
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||||
)]
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||||
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||||
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||||
// Version information for an assembly consists of the following four values:
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||||
//
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||||
// Major Version
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||||
// Minor Version
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||||
// Build Number
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||||
// Revision
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||||
//
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||||
// You can specify all the values or you can default the Build and Revision Numbers
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||||
// by using the '*' as shown below:
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||||
// [assembly: AssemblyVersion("1.0.*")]
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||||
[assembly: AssemblyVersion("1.0.0.0")]
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||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
71
ClassLibraryStandard/UI/Properties/Resources.Designer.cs
generated
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71
ClassLibraryStandard/UI/Properties/Resources.Designer.cs
generated
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@ -0,0 +1,71 @@
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||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
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||||
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||||
namespace UI.Properties
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||||
{
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||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("UI.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
117
ClassLibraryStandard/UI/Properties/Resources.resx
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117
ClassLibraryStandard/UI/Properties/Resources.resx
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@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
30
ClassLibraryStandard/UI/Properties/Settings.Designer.cs
generated
Normal file
30
ClassLibraryStandard/UI/Properties/Settings.Designer.cs
generated
Normal file
@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace UI.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
7
ClassLibraryStandard/UI/Properties/Settings.settings
Normal file
7
ClassLibraryStandard/UI/Properties/Settings.settings
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
@ -1,12 +1,104 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>netcoreapp2.2</TargetFramework>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{D1E598F9-7228-47FB-AE11-7B551B5AC519}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>UI</RootNamespace>
|
||||
<AssemblyName>UI</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\ClassLibraryStandard\EntitiesStandard.csproj" />
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xaml">
|
||||
<RequiredTargetFramework>4.0</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="WindowsBase" />
|
||||
<Reference Include="PresentationCore" />
|
||||
<Reference Include="PresentationFramework" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
<ItemGroup>
|
||||
<ApplicationDefinition Include="App.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
<Page Include="MainWindow.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
<Compile Include="App.xaml.cs">
|
||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="MainWindow.xaml.cs">
|
||||
<DependentUpon>MainWindow.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\ClassLibraryStandard\EntitiesStandard.csproj">
|
||||
<Project>{7EBB020C-61AF-4B22-BE7D-288883B62A3C}</Project>
|
||||
<Name>EntitiesStandard</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
BIN
ClassLibraryStandard/UI/bin/Debug/EntitiesStandard.dll
Normal file
BIN
ClassLibraryStandard/UI/bin/Debug/EntitiesStandard.dll
Normal file
Binary file not shown.
BIN
ClassLibraryStandard/UI/bin/Debug/EntitiesStandard.pdb
Normal file
BIN
ClassLibraryStandard/UI/bin/Debug/EntitiesStandard.pdb
Normal file
Binary file not shown.
BIN
ClassLibraryStandard/UI/bin/Debug/UI.exe
Normal file
BIN
ClassLibraryStandard/UI/bin/Debug/UI.exe
Normal file
Binary file not shown.
6
ClassLibraryStandard/UI/bin/Debug/UI.exe.config
Normal file
6
ClassLibraryStandard/UI/bin/Debug/UI.exe.config
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||
</startup>
|
||||
</configuration>
|
BIN
ClassLibraryStandard/UI/bin/Debug/UI.pdb
Normal file
BIN
ClassLibraryStandard/UI/bin/Debug/UI.pdb
Normal file
Binary file not shown.
70
ClassLibraryStandard/UI/obj/Debug/App.g.cs
Normal file
70
ClassLibraryStandard/UI/obj/Debug/App.g.cs
Normal file
@ -0,0 +1,70 @@
|
||||
#pragma checksum "..\..\App.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "8C0BFFF3E629A346826D725DDD62E024694213B3C11A586BDF7BB24666D09DD9"
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Windows;
|
||||
using System.Windows.Automation;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Controls.Primitives;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Markup;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using System.Windows.Media.Effects;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Media.Media3D;
|
||||
using System.Windows.Media.TextFormatting;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.Windows.Shell;
|
||||
using UI;
|
||||
|
||||
|
||||
namespace UI {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// App
|
||||
/// </summary>
|
||||
public partial class App : System.Windows.Application {
|
||||
|
||||
/// <summary>
|
||||
/// InitializeComponent
|
||||
/// </summary>
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
|
||||
public void InitializeComponent() {
|
||||
|
||||
#line 5 "..\..\App.xaml"
|
||||
this.StartupUri = new System.Uri("MainWindow.xaml", System.UriKind.Relative);
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Application Entry Point.
|
||||
/// </summary>
|
||||
[System.STAThreadAttribute()]
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
|
||||
public static void Main() {
|
||||
UI.App app = new UI.App();
|
||||
app.InitializeComponent();
|
||||
app.Run();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
70
ClassLibraryStandard/UI/obj/Debug/App.g.i.cs
Normal file
70
ClassLibraryStandard/UI/obj/Debug/App.g.i.cs
Normal file
@ -0,0 +1,70 @@
|
||||
#pragma checksum "..\..\App.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "8C0BFFF3E629A346826D725DDD62E024694213B3C11A586BDF7BB24666D09DD9"
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Windows;
|
||||
using System.Windows.Automation;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Controls.Primitives;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Markup;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using System.Windows.Media.Effects;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Media.Media3D;
|
||||
using System.Windows.Media.TextFormatting;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.Windows.Shell;
|
||||
using UI;
|
||||
|
||||
|
||||
namespace UI {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// App
|
||||
/// </summary>
|
||||
public partial class App : System.Windows.Application {
|
||||
|
||||
/// <summary>
|
||||
/// InitializeComponent
|
||||
/// </summary>
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
|
||||
public void InitializeComponent() {
|
||||
|
||||
#line 5 "..\..\App.xaml"
|
||||
this.StartupUri = new System.Uri("MainWindow.xaml", System.UriKind.Relative);
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Application Entry Point.
|
||||
/// </summary>
|
||||
[System.STAThreadAttribute()]
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
|
||||
public static void Main() {
|
||||
UI.App app = new UI.App();
|
||||
app.InitializeComponent();
|
||||
app.Run();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Binary file not shown.
BIN
ClassLibraryStandard/UI/obj/Debug/MainWindow.baml
Normal file
BIN
ClassLibraryStandard/UI/obj/Debug/MainWindow.baml
Normal file
Binary file not shown.
89
ClassLibraryStandard/UI/obj/Debug/MainWindow.g.cs
Normal file
89
ClassLibraryStandard/UI/obj/Debug/MainWindow.g.cs
Normal file
@ -0,0 +1,89 @@
|
||||
#pragma checksum "..\..\MainWindow.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "795417AB8F41B49EC74B26B9A1C1A059CA80E3679169B674EC266D4C35E9AE25"
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Windows;
|
||||
using System.Windows.Automation;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Controls.Primitives;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Markup;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using System.Windows.Media.Effects;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Media.Media3D;
|
||||
using System.Windows.Media.TextFormatting;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.Windows.Shell;
|
||||
using UI;
|
||||
|
||||
|
||||
namespace UI {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// MainWindow
|
||||
/// </summary>
|
||||
public partial class MainWindow : System.Windows.Window, System.Windows.Markup.IComponentConnector {
|
||||
|
||||
|
||||
#line 10 "..\..\MainWindow.xaml"
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
|
||||
internal System.Windows.Controls.DataGrid datagrid1;
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
|
||||
private bool _contentLoaded;
|
||||
|
||||
/// <summary>
|
||||
/// InitializeComponent
|
||||
/// </summary>
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
|
||||
public void InitializeComponent() {
|
||||
if (_contentLoaded) {
|
||||
return;
|
||||
}
|
||||
_contentLoaded = true;
|
||||
System.Uri resourceLocater = new System.Uri("/UI;component/mainwindow.xaml", System.UriKind.Relative);
|
||||
|
||||
#line 1 "..\..\MainWindow.xaml"
|
||||
System.Windows.Application.LoadComponent(this, resourceLocater);
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
}
|
||||
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
|
||||
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
|
||||
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
|
||||
switch (connectionId)
|
||||
{
|
||||
case 1:
|
||||
this.datagrid1 = ((System.Windows.Controls.DataGrid)(target));
|
||||
return;
|
||||
}
|
||||
this._contentLoaded = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
89
ClassLibraryStandard/UI/obj/Debug/MainWindow.g.i.cs
Normal file
89
ClassLibraryStandard/UI/obj/Debug/MainWindow.g.i.cs
Normal file
@ -0,0 +1,89 @@
|
||||
#pragma checksum "..\..\MainWindow.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "795417AB8F41B49EC74B26B9A1C1A059CA80E3679169B674EC266D4C35E9AE25"
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Windows;
|
||||
using System.Windows.Automation;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Controls.Primitives;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Ink;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Markup;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using System.Windows.Media.Effects;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Media.Media3D;
|
||||
using System.Windows.Media.TextFormatting;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.Windows.Shell;
|
||||
using UI;
|
||||
|
||||
|
||||
namespace UI {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// MainWindow
|
||||
/// </summary>
|
||||
public partial class MainWindow : System.Windows.Window, System.Windows.Markup.IComponentConnector {
|
||||
|
||||
|
||||
#line 10 "..\..\MainWindow.xaml"
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
|
||||
internal System.Windows.Controls.DataGrid datagrid1;
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
|
||||
private bool _contentLoaded;
|
||||
|
||||
/// <summary>
|
||||
/// InitializeComponent
|
||||
/// </summary>
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
|
||||
public void InitializeComponent() {
|
||||
if (_contentLoaded) {
|
||||
return;
|
||||
}
|
||||
_contentLoaded = true;
|
||||
System.Uri resourceLocater = new System.Uri("/UI;component/mainwindow.xaml", System.UriKind.Relative);
|
||||
|
||||
#line 1 "..\..\MainWindow.xaml"
|
||||
System.Windows.Application.LoadComponent(this, resourceLocater);
|
||||
|
||||
#line default
|
||||
#line hidden
|
||||
}
|
||||
|
||||
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
|
||||
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
|
||||
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
|
||||
switch (connectionId)
|
||||
{
|
||||
case 1:
|
||||
this.datagrid1 = ((System.Windows.Controls.DataGrid)(target));
|
||||
return;
|
||||
}
|
||||
this._contentLoaded = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Binary file not shown.
@ -0,0 +1 @@
|
||||
216efb1812a86b7b40cf8ecf23f15c61c134d900
|
@ -0,0 +1,18 @@
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\bin\Debug\UI.exe.config
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\bin\Debug\UI.exe
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\bin\Debug\UI.pdb
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\obj\Debug\UI.csprojAssemblyReference.cache
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\obj\Debug\MainWindow.g.cs
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\obj\Debug\App.g.cs
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\obj\Debug\UI_MarkupCompile.cache
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\obj\Debug\UI_MarkupCompile.lref
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\obj\Debug\MainWindow.baml
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\obj\Debug\UI.g.resources
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\obj\Debug\UI.Properties.Resources.resources
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\obj\Debug\UI.csproj.GenerateResource.cache
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\obj\Debug\UI.csproj.CoreCompileInputs.cache
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\obj\Debug\UI.exe
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\obj\Debug\UI.pdb
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\bin\Debug\EntitiesStandard.dll
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\bin\Debug\EntitiesStandard.pdb
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\obj\Debug\UI.csproj.CopyComplete
|
Binary file not shown.
Binary file not shown.
BIN
ClassLibraryStandard/UI/obj/Debug/UI.exe
Normal file
BIN
ClassLibraryStandard/UI/obj/Debug/UI.exe
Normal file
Binary file not shown.
BIN
ClassLibraryStandard/UI/obj/Debug/UI.g.resources
Normal file
BIN
ClassLibraryStandard/UI/obj/Debug/UI.g.resources
Normal file
Binary file not shown.
BIN
ClassLibraryStandard/UI/obj/Debug/UI.pdb
Normal file
BIN
ClassLibraryStandard/UI/obj/Debug/UI.pdb
Normal file
Binary file not shown.
20
ClassLibraryStandard/UI/obj/Debug/UI_MarkupCompile.cache
Normal file
20
ClassLibraryStandard/UI/obj/Debug/UI_MarkupCompile.cache
Normal file
@ -0,0 +1,20 @@
|
||||
UI
|
||||
|
||||
|
||||
winexe
|
||||
C#
|
||||
.cs
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\obj\Debug\
|
||||
UI
|
||||
none
|
||||
false
|
||||
DEBUG;TRACE
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\App.xaml
|
||||
11151548125
|
||||
|
||||
5-2017746502
|
||||
15751901843
|
||||
MainWindow.xaml;
|
||||
|
||||
False
|
||||
|
20
ClassLibraryStandard/UI/obj/Debug/UI_MarkupCompile.i.cache
Normal file
20
ClassLibraryStandard/UI/obj/Debug/UI_MarkupCompile.i.cache
Normal file
@ -0,0 +1,20 @@
|
||||
UI
|
||||
|
||||
|
||||
winexe
|
||||
C#
|
||||
.cs
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\obj\Debug\
|
||||
UI
|
||||
none
|
||||
false
|
||||
DEBUG;TRACE
|
||||
C:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\App.xaml
|
||||
11151548125
|
||||
|
||||
6-1423754809
|
||||
15751901843
|
||||
MainWindow.xaml;
|
||||
|
||||
True
|
||||
|
@ -0,0 +1,4 @@
|
||||
|
||||
|
||||
FC:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\MainWindow.xaml;;
|
||||
|
4
ClassLibraryStandard/UI/obj/Debug/UI_MarkupCompile.lref
Normal file
4
ClassLibraryStandard/UI/obj/Debug/UI_MarkupCompile.lref
Normal file
@ -0,0 +1,4 @@
|
||||
|
||||
|
||||
FC:\Users\root\source\SoftwareEngineering2\ClassLibraryStandard\UI\MainWindow.xaml;;
|
||||
|
Reference in New Issue
Block a user