refactor persistency
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@ -11,7 +11,7 @@ pub use sha256::Sha256;
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mod texture_format;
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pub use texture_format::TextureFormat;
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#[derive(Eq, PartialEq, Clone, Serialize, Deserialize, Debug)]
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#[derive(Eq, PartialEq, Clone, Serialize, Deserialize, Debug, Hash)]
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pub struct Texture {
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pub id: String,
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pub name: String,
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