Implement Server Logging

This commit is contained in:
CodeSteak 2019-05-24 17:23:12 +02:00
parent 6f9931a04f
commit c2bd135dd9
4 changed files with 126 additions and 25 deletions

View File

@ -1,5 +1,6 @@
use super::*;
use std::fmt;
use std::io::*;
use std::net::*;
@ -10,6 +11,14 @@ pub struct Connection<R: Read + Sized, W: Write + Sized> {
writer: W,
}
impl<R: Read + Sized, W: Write + Sized> fmt::Display for Connection<R, W> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "<Client>") // Todo use some form of marker??
}
}
impl<R: Read + Sized, W: Write + Sized> ClientConnection for Connection<R, W> {}
const KIB: u32 = 1024;
const MIB: u32 = 1024 * 1024;

View File

@ -32,6 +32,8 @@ where
H: 'static + ProtocolHandler + Sized,
{
let mut connection = Connection::from_tcp(connection)?;
handler.new_connection(&connection);
'outer: loop {
let package = connection.receive()?;
@ -55,15 +57,17 @@ where
}
Package::Command(Command::Query { query }) => {
connection.send(&Package::from(handler.query(&query[..])))?;
connection.send(&Package::from(handler.query(&connection, &query[..])))?;
}
Package::Command(Command::GetTexture { id, name }) => match (id, name) {
(Some(id), None) => {
connection.send(&Package::from(handler.get_texture_by_id(&id)))?;
connection.send(&Package::from(handler.get_texture_by_id(&connection, &id)))?;
}
(None, Some(name)) => {
connection.send(&Package::from(handler.get_texture_by_name(&name)))?;
connection.send(&Package::from(
handler.get_texture_by_name(&connection, &name),
))?;
}
_ => {
connection.send(&Package::from(ProtocolError::BadRequest(
@ -73,21 +77,25 @@ where
},
Package::Command(Command::GetTextureData { texture_hash }) => {
connection.send(&Package::from(handler.get_texture_file(texture_hash)))?;
connection.send(&Package::from(
handler.get_texture_file(&connection, texture_hash),
))?;
}
Package::Command(Command::GetTexturePreview {
texture_hash,
desired_format,
}) => {
connection.send(&Package::from(
handler.get_texture_preview(texture_hash, desired_format),
))?;
connection.send(&Package::from(handler.get_texture_preview(
&connection,
texture_hash,
desired_format,
)))?;
}
// TODO: use less nesting.
Package::Command(Command::ReplaceTexture { old, new }) => {
match handler.replace_texture(old.clone(), new.clone(), None) {
match handler.replace_texture(&connection, old.clone(), new.clone(), None) {
Ok(ReplaceTextureStatus::Ok) => {
connection.send(&Package::Json(JsonValue::True))?;
}
@ -99,8 +107,12 @@ where
let pkg = connection.receive()?;
match pkg {
Package::Binary(data) => {
match handler.replace_texture(old.clone(), new.clone(), Some(data))
{
match handler.replace_texture(
&connection,
old.clone(),
new.clone(),
Some(data),
) {
Ok(ReplaceTextureStatus::Ok) => {
connection.send(&Package::Json(JsonValue::True))?;
}

View File

@ -1,31 +1,50 @@
mod implementation;
pub use self::implementation::*;
use std::fmt::Display;
use crate::model::*;
use std::io;
pub trait ClientConnection: Display {}
pub trait ProtocolHandler: Send + Sync + Clone {
fn query(&mut self, query: &[String]) -> ProtocolResult<Vec<Texture>>;
fn new_connection(&mut self, _con: &ClientConnection) {}
fn get_texture_by_id(&mut self, id: &str) -> ProtocolResult<Option<Texture>>;
fn query(&mut self, con: &ClientConnection, query: &[String]) -> ProtocolResult<Vec<Texture>>;
fn get_texture_by_name(&mut self, name: &str) -> ProtocolResult<Option<Texture>>;
fn get_texture_by_id(
&mut self,
con: &ClientConnection,
id: &str,
) -> ProtocolResult<Option<Texture>>;
fn get_texture_file(&mut self, hash: Sha256) -> ProtocolResult<Vec<u8>>;
fn get_texture_by_name(
&mut self,
con: &ClientConnection,
name: &str,
) -> ProtocolResult<Option<Texture>>;
fn get_texture_file(&mut self, con: &ClientConnection, hash: Sha256)
-> ProtocolResult<Vec<u8>>;
fn get_texture_preview(
&mut self,
con: &ClientConnection,
hash: Sha256,
format: TextureFormat,
) -> ProtocolResult<Vec<u8>>;
fn replace_texture(
&mut self,
con: &ClientConnection,
delete: Option<Texture>,
insert: Option<Texture>,
insert_texture_data: Option<Vec<u8>>,
) -> ProtocolResult<ReplaceTextureStatus>;
fn disconnected(&mut self, _con: &ClientConnection) {}
}
#[derive(Clone, Debug)]

View File

@ -21,7 +21,11 @@ impl ServerState {
}
impl ProtocolHandler for ServerState {
fn query(&mut self, query: &[String]) -> ProtocolResult<Vec<Texture>> {
fn new_connection(&mut self, con: &ClientConnection) {
println!("{}: New Connection", con);
}
fn query(&mut self, con: &ClientConnection, query: &[String]) -> ProtocolResult<Vec<Texture>> {
let q = Query::parse(query)
.map_err(|e| ProtocolError::BadRequest(format!("Invalid Query String: {:?}", e)))?;
@ -31,40 +35,83 @@ impl ProtocolHandler for ServerState {
.unwrap_or_else(|_| handle_broken_rwlock());
let mut textures = data_store.borrow_textures();
Ok(q.search(&mut textures))
let found = q.search(&mut textures);
println!("{}: Query '{:?}' found: {}", con, query, found.len());
Ok(found)
}
fn get_texture_by_id(&mut self, id: &str) -> ProtocolResult<Option<Texture>> {
fn get_texture_by_id(
&mut self,
con: &ClientConnection,
id: &str,
) -> ProtocolResult<Option<Texture>> {
let data_store = self
.data_store
.read()
.unwrap_or_else(|_| handle_broken_rwlock());
Ok(data_store.texture_by_id(id))
let found = data_store.texture_by_id(id);
println!(
"{}: Texture by id: '{}' found: {}",
con,
id,
found.is_some()
);
Ok(found)
}
fn get_texture_by_name(&mut self, name: &str) -> ProtocolResult<Option<Texture>> {
fn get_texture_by_name(
&mut self,
con: &ClientConnection,
name: &str,
) -> ProtocolResult<Option<Texture>> {
let data_store = self
.data_store
.read()
.unwrap_or_else(|_| handle_broken_rwlock());
Ok(data_store.texture_by_name(name))
let found = data_store.texture_by_name(name);
println!(
"{}: Texture by name: '{}' found: {}",
con,
name,
found.is_some()
);
Ok(found)
}
fn get_texture_file(&mut self, hash: Sha256) -> ProtocolResult<Vec<u8>> {
fn get_texture_file(
&mut self,
con: &ClientConnection,
hash: Sha256,
) -> ProtocolResult<Vec<u8>> {
let data_store = self
.data_store
.read()
.unwrap_or_else(|_| handle_broken_rwlock());
let data = data_store.read_texture_file_by_hash(&hash)?;
let data = data_store.read_texture_file_by_hash(&hash);
Ok(data)
println!(
"{}: Texture File: '{:?}' found: {}",
con,
&hash,
data.is_ok()
);
Ok(data?)
}
fn get_texture_preview(
&mut self,
con: &ClientConnection,
hash: Sha256,
format: TextureFormat,
) -> ProtocolResult<Vec<u8>> {
@ -73,17 +120,27 @@ impl ProtocolHandler for ServerState {
.write()
.unwrap_or_else(|_| handle_broken_rwlock());
let preview = data_store.get_texture_preview(&hash, format)?;
let preview = data_store.get_texture_preview(&hash, format);
Ok(preview)
println!(
"{}: Texture Preview: '{:?}' found: {}",
con,
&hash,
preview.is_ok()
);
Ok(preview?)
}
fn replace_texture(
&mut self,
con: &ClientConnection,
delete: Option<Texture>,
insert: Option<Texture>,
insert_texture_data: Option<Vec<u8>>,
) -> ProtocolResult<ReplaceTextureStatus> {
println!("{}: Replace Texture Request", con);
let mut data_store = self
.data_store
.write()
@ -152,6 +209,10 @@ impl ProtocolHandler for ServerState {
(None, None) => Ok(ReplaceTextureStatus::Ok),
}
}
fn disconnected(&mut self, con: &ClientConnection) {
println!("{}: Disconnected", con);
}
}
fn handle_broken_rwlock() -> ! {