93 lines
2.8 KiB
Kotlin
93 lines
2.8 KiB
Kotlin
/**
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* ProjectLaogai
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*
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* Copyright 2019-2020 <seil0@mosad.xyz>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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* MA 02110-1301, USA.
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*
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*/
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package org.mosad.teapod.ui.components
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import android.content.Context
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import android.widget.EditText
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import com.afollestad.materialdialogs.MaterialDialog
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import com.afollestad.materialdialogs.bottomsheets.BottomSheet
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import com.afollestad.materialdialogs.bottomsheets.setPeekHeight
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import com.afollestad.materialdialogs.customview.customView
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import com.afollestad.materialdialogs.customview.getCustomView
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import org.mosad.teapod.R
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class LoginDialog(val context: Context, firstTry: Boolean) {
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private val dialog = MaterialDialog(context, BottomSheet())
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private val editTextLogin: EditText
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private val editTextPassword: EditText
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var login = ""
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var password = ""
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init {
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dialog.title(R.string.login)
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.message(if (firstTry) R.string.login_desc else R.string.login_failed_desc)
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.customView(R.layout.dialog_login)
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.positiveButton(R.string.save)
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.negativeButton(R.string.cancel)
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.setPeekHeight(900)
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editTextLogin = dialog.getCustomView().findViewById(R.id.edit_text_login)
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editTextPassword = dialog.getCustomView().findViewById(R.id.edit_text_password)
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// fix not working accent color
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//dialog.getActionButton(WhichButton.POSITIVE).updateTextColor(Preferences.colorAccent)
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//dialog.getActionButton(WhichButton.NEGATIVE).updateTextColor(Preferences.colorAccent)
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}
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fun positiveButton(func: LoginDialog.() -> Unit): LoginDialog = apply {
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dialog.positiveButton {
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login = editTextLogin.text.toString()
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password = editTextPassword.text.toString()
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func()
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}
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}
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fun negativeButton(func: LoginDialog.() -> Unit): LoginDialog = apply {
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dialog.negativeButton {
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func()
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}
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}
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fun show() {
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dialog.show()
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}
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fun show(func: LoginDialog.() -> Unit): LoginDialog = apply {
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func()
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editTextLogin.setText(login)
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editTextPassword.setText(password)
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show()
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}
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@Suppress("unused")
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fun dismiss() {
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dialog.dismiss()
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}
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} |