fix component include
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58
test/main/unit_test_mesh_ota.c
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58
test/main/unit_test_mesh_ota.c
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/* Example test application for testable component.
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This example code is in the Public Domain (or CC0 licensed, at your option.)
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Unless required by applicable law or agreed to in writing, this
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software is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
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CONDITIONS OF ANY KIND, either express or implied.
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*/
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#include <stdio.h>
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#include <string.h>
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#include "unity.h"
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static void print_banner(const char* text);
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void app_main(void)
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{
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/* These are the different ways of running registered tests.
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* In practice, only one of them is usually needed.
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*
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* UNITY_BEGIN() and UNITY_END() calls tell Unity to print a summary
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* (number of tests executed/failed/ignored) of tests executed between these calls.
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*/
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/*
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print_banner("Executing one test by its name");
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UNITY_BEGIN();
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unity_run_test_by_name("Mean of an empty array is zero");
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UNITY_END();
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print_banner("Running tests with [mean] tag");
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UNITY_BEGIN();
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unity_run_tests_by_tag("[mean]", false);
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UNITY_END();
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print_banner("Running tests without [fails] tag");
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UNITY_BEGIN();
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unity_run_tests_by_tag("[fails]", true);
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UNITY_END();
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*/
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print_banner("Running all the registered tests");
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UNITY_BEGIN();
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unity_run_all_tests();
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UNITY_END();
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print_banner("Starting interactive test menu");
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/* This function will not return, and will be busy waiting for UART input.
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* Make sure that task watchdog is disabled if you use this function.
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*/
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unity_run_menu();
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}
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static void print_banner(const char* text)
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{
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printf("\n#### %s #####\n\n", text);
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}
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