Implement Server Logging
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@ -1,5 +1,6 @@
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use super::*;
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use std::fmt;
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use std::io::*;
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use std::net::*;
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@ -10,6 +11,14 @@ pub struct Connection<R: Read + Sized, W: Write + Sized> {
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writer: W,
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}
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impl<R: Read + Sized, W: Write + Sized> fmt::Display for Connection<R, W> {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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write!(f, "<Client>") // Todo use some form of marker??
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}
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}
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impl<R: Read + Sized, W: Write + Sized> ClientConnection for Connection<R, W> {}
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const KIB: u32 = 1024;
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const MIB: u32 = 1024 * 1024;
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@ -32,6 +32,8 @@ where
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H: 'static + ProtocolHandler + Sized,
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{
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let mut connection = Connection::from_tcp(connection)?;
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handler.new_connection(&connection);
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'outer: loop {
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let package = connection.receive()?;
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@ -55,15 +57,17 @@ where
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}
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Package::Command(Command::Query { query }) => {
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connection.send(&Package::from(handler.query(&query[..])))?;
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connection.send(&Package::from(handler.query(&connection, &query[..])))?;
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}
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Package::Command(Command::GetTexture { id, name }) => match (id, name) {
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(Some(id), None) => {
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connection.send(&Package::from(handler.get_texture_by_id(&id)))?;
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connection.send(&Package::from(handler.get_texture_by_id(&connection, &id)))?;
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}
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(None, Some(name)) => {
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connection.send(&Package::from(handler.get_texture_by_name(&name)))?;
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connection.send(&Package::from(
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handler.get_texture_by_name(&connection, &name),
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))?;
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}
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_ => {
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connection.send(&Package::from(ProtocolError::BadRequest(
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@ -73,21 +77,25 @@ where
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},
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Package::Command(Command::GetTextureData { texture_hash }) => {
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connection.send(&Package::from(handler.get_texture_file(texture_hash)))?;
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connection.send(&Package::from(
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handler.get_texture_file(&connection, texture_hash),
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))?;
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}
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Package::Command(Command::GetTexturePreview {
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texture_hash,
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desired_format,
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}) => {
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connection.send(&Package::from(
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handler.get_texture_preview(texture_hash, desired_format),
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))?;
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connection.send(&Package::from(handler.get_texture_preview(
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&connection,
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texture_hash,
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desired_format,
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)))?;
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}
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// TODO: use less nesting.
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Package::Command(Command::ReplaceTexture { old, new }) => {
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match handler.replace_texture(old.clone(), new.clone(), None) {
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match handler.replace_texture(&connection, old.clone(), new.clone(), None) {
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Ok(ReplaceTextureStatus::Ok) => {
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connection.send(&Package::Json(JsonValue::True))?;
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}
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@ -99,8 +107,12 @@ where
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let pkg = connection.receive()?;
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match pkg {
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Package::Binary(data) => {
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match handler.replace_texture(old.clone(), new.clone(), Some(data))
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{
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match handler.replace_texture(
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&connection,
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old.clone(),
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new.clone(),
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Some(data),
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) {
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Ok(ReplaceTextureStatus::Ok) => {
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connection.send(&Package::Json(JsonValue::True))?;
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}
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@ -1,31 +1,50 @@
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mod implementation;
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pub use self::implementation::*;
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use std::fmt::Display;
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use crate::model::*;
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use std::io;
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pub trait ClientConnection: Display {}
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pub trait ProtocolHandler: Send + Sync + Clone {
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fn query(&mut self, query: &[String]) -> ProtocolResult<Vec<Texture>>;
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fn new_connection(&mut self, _con: &ClientConnection) {}
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fn get_texture_by_id(&mut self, id: &str) -> ProtocolResult<Option<Texture>>;
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fn query(&mut self, con: &ClientConnection, query: &[String]) -> ProtocolResult<Vec<Texture>>;
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fn get_texture_by_name(&mut self, name: &str) -> ProtocolResult<Option<Texture>>;
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fn get_texture_by_id(
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&mut self,
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con: &ClientConnection,
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id: &str,
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) -> ProtocolResult<Option<Texture>>;
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fn get_texture_file(&mut self, hash: Sha256) -> ProtocolResult<Vec<u8>>;
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fn get_texture_by_name(
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&mut self,
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con: &ClientConnection,
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name: &str,
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) -> ProtocolResult<Option<Texture>>;
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fn get_texture_file(&mut self, con: &ClientConnection, hash: Sha256)
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-> ProtocolResult<Vec<u8>>;
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fn get_texture_preview(
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&mut self,
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con: &ClientConnection,
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hash: Sha256,
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format: TextureFormat,
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) -> ProtocolResult<Vec<u8>>;
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fn replace_texture(
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&mut self,
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con: &ClientConnection,
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delete: Option<Texture>,
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insert: Option<Texture>,
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insert_texture_data: Option<Vec<u8>>,
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) -> ProtocolResult<ReplaceTextureStatus>;
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fn disconnected(&mut self, _con: &ClientConnection) {}
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}
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#[derive(Clone, Debug)]
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