Go to file
Hendrik Schutter 6f9931a04f added Statusbericht KW21 2019-05-23 14:46:00 +02:00
client add models 2019-05-16 15:26:14 +02:00
doc updated planner, added statusbericht, fixed spelling in lastenheft 2019-05-16 14:41:23 +02:00
orga added Statusbericht KW21 2019-05-23 14:46:00 +02:00
server/texture-sync-server handle server crashing while holding data_store lock. 2019-05-13 23:09:50 +02:00
.gitignore implement glue code; Server is now startable 2019-05-07 22:43:14 +02:00
LICENSE Initial commit 2019-03-22 18:43:00 +01:00
README.md statusbericht KW17 2019-04-25 21:13:10 +02:00

README.md

TextureSync

##Seminar PM - Projekt 1

Many 3D designers work in a team on large projects with a huge number of textures. The Textures are often distributed on the computers of project members and are difficult to search. This leads to more time being spent on coordination.

We want to deliver a product that stores the textures centrally and makes them available for each employee. that makes it easy to search. These can then see directly from previews which textures are possible. The central administration on the server also allows backups of the texture data can be enabled.

##Authors

  • Lukas Fürderer
  • Robin Willmann
  • Jannik Seiler
  • Hendrik Schutter

###Angewandte Informatik Sommersemester 2019