This commit is contained in:
2026-01-06 22:44:36 +01:00
parent 468d2cba74
commit 12a8710a2f
2 changed files with 4 additions and 46 deletions

View File

@ -42,12 +42,6 @@ static int16_t beatsin16(uint8_t bpm, int16_t min_val, int16_t max_val)
return result;
}
// Beat calculation helper (beatsin8 variant)
static uint8_t beatsin8(uint8_t bpm, uint8_t min_val, uint8_t max_val)
{
return (uint8_t)beatsin16(bpm, min_val, max_val);
}
// Random helper
static uint8_t random8(void)
{
@ -187,37 +181,6 @@ static void anim_sinelon(void)
}
}
static void anim_bpm(void)
{
// Colored stripes pulsing at 33 BPM
uint8_t bpm = 33;
uint8_t beat = beatsin8(bpm, 64, 255);
uint16_t num_leds_a = led_get_num_leds_a();
uint16_t num_leds_b = led_get_num_leds_b();
// PartyColors palette simulation
const uint8_t palette_colors[] = {
170, 240, 90, 150, 210, 30, 180, 0,
210, 255, 150, 240, 255, 60, 255, 120};
for (uint16_t i = 0; i < num_leds_a; i++)
{
uint8_t color_index = (global_hue + (i * 2)) & 0x0F;
uint8_t brightness = beat - global_hue + (i * 10);
hsv_t hsv = {palette_colors[color_index], 255, brightness};
led_set_pixel_a(i, led_hsv_to_rgb(hsv));
}
for (uint16_t i = 0; i < num_leds_b; i++)
{
uint8_t color_index = (global_hue + ((i + num_leds_a) * 2)) & 0x0F;
uint8_t brightness = beat - global_hue + ((i + num_leds_a) * 10);
hsv_t hsv = {palette_colors[color_index], 255, brightness};
led_set_pixel_b(i, led_hsv_to_rgb(hsv));
}
}
static void anim_navigation(void)
{
// Navigation lights: left red, right green
@ -442,9 +405,6 @@ void animation_update(void)
case ANIM_SINELON:
anim_sinelon();
break;
case ANIM_BPM:
// anim_bpm();
break;
case ANIM_NAVIGATION:
anim_navigation();
break;
@ -477,7 +437,6 @@ const char *animation_get_mode_name(animation_mode_t mode)
"Rainbow with Glitter",
"Confetti",
"Sinelon",
"33BPM",
"Navigation",
"Chase",
"Chase RGB",

View File

@ -23,11 +23,10 @@ typedef enum {
ANIM_RAINBOW_GLITTER = 6, // Rainbow with glitter
ANIM_CONFETTI = 7, // Random colored speckles
ANIM_SINELON = 8, // Colored dot sweeping (RGB cycling)
ANIM_BPM = 9, // Colored stripes @ 33 BPM
ANIM_NAVIGATION = 10, // Navigation lights (red left, green right)
ANIM_CHASE = 11, // Red dot sweeping
ANIM_CHASE_RGB = 12, // RGB cycling dot sweeping
ANIM_RANDOM = 13, // Random mode
ANIM_NAVIGATION = 9, // Navigation lights (red left, green right)
ANIM_CHASE = 10, // Red dot sweeping
ANIM_CHASE_RGB = 11, // RGB cycling dot sweeping
ANIM_RANDOM = 12, // Random mode
ANIM_MODE_COUNT
} animation_mode_t;