cleanup No. 2

This commit is contained in:
Hendrik Schutter 2019-04-02 21:28:23 +02:00
parent f2720a559e
commit 2848189fa4
2 changed files with 17 additions and 31 deletions

View File

@ -17,17 +17,18 @@ public class Main extends Application
BorderPane demoPane = new BorderPane(); // Pane for this demo
primaryStage.setTitle("jFx3Dtest");
Scene scene = new Scene(demoPane, 600, 600, true,
SceneAntialiasing.BALANCED);
// Create new Preview
Texture3DPreview preview = new Texture3DPreview(400, 550);
Texture3DPreview preview = new Texture3DPreview(300, 300);
//final String DIFFUSE_MAP = "https://bit.ly/2FTajSP";
final String DIFFUSE_MAP = "https://bit.ly/2FTajSP";
//Image texture = new Image(DIFFUSE_MAP);
Image texture = new Image(DIFFUSE_MAP);
//preview.setTexture(texture);
preview.setTexture(texture);
// Get the generated 3D preview as StackPane
demoPane.setCenter(preview.getPreviewPane());

View File

@ -1,13 +1,13 @@
package main.java.com.ThreeDtest.application;
import java.awt.Point;
import javafx.animation.Interpolator;
import javafx.animation.RotateTransition;
import javafx.geometry.Point3D;
import javafx.geometry.Pos;
import javafx.scene.AmbientLight;
import javafx.scene.Node;
import javafx.scene.PointLight;
import javafx.scene.image.Image;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
@ -49,7 +49,7 @@ public class Texture3DPreview
textureMaterial.setSpecularColor(Color.RED);
myBox.setMaterial(textureMaterial);
// light(); // switch on light
light(); // switch on light
rotateAroundYAxis(myBox).play();
previewPane.getChildren().addAll(myBox);
@ -111,30 +111,15 @@ public class Texture3DPreview
private void light()
{
PointLight pointLightFront = new PointLight(Color.WHITE);
pointLightFront.setTranslateX(100);
pointLightFront.setTranslateY(100);
pointLightFront.setTranslateZ(-300);
pointLightFront.setTranslateX(calcBoxSize());
pointLightFront.setTranslateY(calcBoxSize());
pointLightFront.setTranslateZ((-2) * calcBoxSize());
pointLightFront.setRotate(90);
PointLight pointLightSky = new PointLight(Color.WHITE);
pointLightSky.setTranslateX(0);
pointLightSky.setTranslateY(-600);
pointLightSky.setTranslateZ(0);
pointLightSky.setRotate(90);
PointLight pointLightGround = new PointLight(Color.WHITE);
pointLightSky.setTranslateX(0);
pointLightSky.setTranslateY(600);
pointLightSky.setTranslateZ(0);
pointLightSky.setRotate(90);
AmbientLight ambient = new AmbientLight(Color.ANTIQUEWHITE);
previewPane.getChildren().addAll(pointLightFront);
previewPane.getChildren().addAll(pointLightSky);
previewPane.getChildren().addAll(pointLightGround);
StackPane.setAlignment(pointLightFront, Pos.CENTER);
StackPane.setAlignment(pointLightSky, Pos.CENTER);
StackPane.setAlignment(pointLightGround, Pos.CENTER);
previewPane.getChildren().addAll(ambient);
}
private void createPreview()
@ -163,4 +148,4 @@ public class Texture3DPreview
}
}
}