static mode and broken glow animation
This commit is contained in:
74
main.c
74
main.c
@ -20,7 +20,7 @@
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#define MAIN_LOOP_SLEEP 10U // Main loop delay in ms
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#define MAIN_LOOP_SLEEP 10U // Main loop delay in ms
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#define BUTTON_LONG_PRESS_DURATION_MS 1000U // Long press threshold
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#define BUTTON_LONG_PRESS_DURATION_MS 1000U // Long press threshold
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#define BUTTON_SHORT_PRESS_DURATION_MS 100U // Short press threshold
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#define BUTTON_SHORT_PRESS_DURATION_MS 50U // Short press threshold
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#define BUTTON_IGNORE_DURATION_MS 2000U // Time button ignored after long press
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#define BUTTON_IGNORE_DURATION_MS 2000U // Time button ignored after long press
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#define BUTTON_CONFIRMATION_BLINK_LOOPS 10U // Blink animation for confirmation
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#define BUTTON_CONFIRMATION_BLINK_LOOPS 10U // Blink animation for confirmation
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#define BUTTON_CONFIRMATION_BLINK_DURATION_MS 50U
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#define BUTTON_CONFIRMATION_BLINK_DURATION_MS 50U
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@ -30,8 +30,8 @@
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typedef enum _Mode
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typedef enum _Mode
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{
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{
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ANIMATION,
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ANIMATION_BLINK,
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STATIC_GLOW,
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ANIMATION_GLOW,
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STATIC_FULL,
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STATIC_FULL,
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MAX_COUNT,
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MAX_COUNT,
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} eMode;
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} eMode;
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@ -39,11 +39,13 @@ typedef enum _Mode
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/** Global flags */
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/** Global flags */
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volatile bool bLedEnabled = true;
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volatile bool bLedEnabled = true;
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volatile bool bBtnLongPressed = false;
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volatile bool bBtnLongPressed = false;
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volatile eMode eModeCurrent = ANIMATION;
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volatile eMode eModeCurrent = ANIMATION_BLINK;
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// Forward declarations
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// Forward declarations
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static inline void toggleMode(void);
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static inline void toggleMode(void);
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void blinkLed(bool resetCounters);
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void ledAnimationBlink(bool resetCounters);
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void ledAnimationGlow(void);
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void ledStaticFull(void);
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static inline void leds_off(void);
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static inline void leds_off(void);
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static inline void leds_on(void);
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static inline void leds_on(void);
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static void battery_level_indicator(void);
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static void battery_level_indicator(void);
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@ -68,7 +70,7 @@ int main(void)
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battery_level_indicator(); // TODO: Implement
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battery_level_indicator(); // TODO: Implement
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bool bLedEnabledOld = bLedEnabled;
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bool bLedEnabledOld = bLedEnabled;
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eModeCurrent = ANIMATION;
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eModeCurrent = ANIMATION_BLINK;
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while (true)
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while (true)
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{
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{
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@ -117,14 +119,14 @@ int main(void)
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{
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{
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switch (eModeCurrent)
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switch (eModeCurrent)
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{
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{
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case ANIMATION:
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case ANIMATION_BLINK:
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blinkLed(false); // run normal blink
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ledAnimationBlink(false); // run normal blink
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break;
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break;
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case STATIC_GLOW:
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case ANIMATION_GLOW:
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blinkLed(false); // run normal blink
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ledAnimationGlow();
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break;
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break;
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case STATIC_FULL:
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case STATIC_FULL:
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blinkLed(false); // run normal blink
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ledStaticFull();
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break;
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break;
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default:
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default:
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break;
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break;
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@ -247,7 +249,7 @@ ISR(PORTA_PORT_vect)
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* 18: all off, wait 250 ms → restart
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* 18: all off, wait 250 ms → restart
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* Special: every 3rd cycle, all LEDs ON for 250 ms
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* Special: every 3rd cycle, all LEDs ON for 250 ms
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*/
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*/
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void blinkLed(bool resetCounters)
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void ledAnimationBlink(bool resetCounters)
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{
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{
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const uint8_t T50 = MS_TO_TICKS(50);
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const uint8_t T50 = MS_TO_TICKS(50);
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const uint8_t T100 = MS_TO_TICKS(100);
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const uint8_t T100 = MS_TO_TICKS(100);
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@ -367,3 +369,51 @@ void blinkLed(bool resetCounters)
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break;
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break;
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}
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}
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}
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}
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/**
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* @brief All LEDs with static full power
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*/
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void ledStaticFull(void)
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{
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leds_on();
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}
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/**
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* @brief Outer LEDs with glow animation
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*/
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void ledAnimationGlow(void)
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{
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static uint8_t brightness = 0;
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static int8_t direction = 1;
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static uint8_t pwm_counter = 0;
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pwm_counter++;
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if (pwm_counter >= 100)
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{
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pwm_counter = 0;
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// Update brightness level
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brightness += direction;
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if (brightness >= 100)
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{
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brightness = 100;
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direction = -1;
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}
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else if (brightness == 0)
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{
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direction = 1;
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}
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}
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// Software PWM: compare pwm_counter with brightness
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if (pwm_counter < brightness)
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{
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VPORTA.OUT |= (PA1_SET_MASK | PA3_SET_MASK);
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}
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else
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{
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VPORTA.OUT &= ~(PA1_SET_MASK | PA3_SET_MASK);
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}
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}
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