reHDD/include/shred.h

57 lines
1.3 KiB
C++

/**
* @file shred.h
* @brief shred drive
* @author hendrik schutter
* @date 03.05.2020
*/
#ifndef SHRED_H_
#define SHRED_H_
#include "reHDD.h"
#include <iostream>
#include <fstream>
#include <stdio.h>
#include <fcntl.h>
#include <unistd.h>
#include <string.h>
#define CHUNK_SIZE 1024*1024*2 //amount of bytes that are overwritten at once --> 2MB
#define CHUNK_DIMENSION 100U //amount of chunks are read at once from random source
//#define DEMO_DRIVE_SIZE 1024*1024*256L // 256MB
//#define DEMO_DRIVE_SIZE 1024*1024*1024L // 1GB
//#define DEMO_DRIVE_SIZE 1024*1024*1024*10L // 10GB
typedef int fileDescriptor;
class Shred
{
protected:
public:
Shred();
~Shred();
int shredDrive(Drive* drive, int* ipSignalFd);
private:
fileDescriptor randomSrcFileDiscr;
fileDescriptor driveFileDiscr;
unsigned char caChunk[CHUNK_DIMENSION][CHUNK_SIZE];
unsigned long ulDriveByteSize;
unsigned long ulDriveByteOverallCount = 0; //all bytes shredded in all iterations + checking -> used for progress calculation
double d32Percent = 0.0;
double d32TmpPercent = 0.0;
inline double calcProgress();
int iRewindDrive(fileDescriptor file);
unsigned long getDriveSizeInBytes(fileDescriptor file);
unsigned int uiCalcChecksum(fileDescriptor file, Drive* drive, int* ipSignalFd);
void cleanup();
};
#endif // SHRED_H_