added german local
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@ -5,11 +5,13 @@ aboutBtn = About
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settingsBtn = Setting
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addBtn = Add new Game
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reloadRomsBtn = reload ROMs
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smmdbBtn = ammdb
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smmdbBtn = smmdb
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cemuTFBtn = choose directory
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romTFBtn = choose directory
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smmdbDownloadBtn =
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playBtn =
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smmdbDownloadBtn = Download
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playBtn = play
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cloudSyncToggleBtn = cloud savegames (Google Drive)
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autoUpdateToggleBtn = check for updates on startup
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# Labels
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cemu_UISettingsLbl = cemu_UI Settings
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@ -40,6 +42,7 @@ addDLCBodyText = Please select the DLC root directory.
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licensesLblHeadingText = cemu_UI
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licensesLblBodyText = cemu_UI is licensed under the terms of GNU GPL 3.\n\nJFoenix, Apache License 2.0\nminimal-json, MIT License\nsqlite-jdbc, Apache License 2.0\nApache Commons IO, Apache License 2.0\nApache Commons Logging, Apache License 2.0\nApache Commons Codec, Apache License 2.0\nApache Log4j 2, Apache License 2.0\n
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showLicenses = show licenses
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aboutBtnHeadingText = cemu_UI
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aboutBtnBodyText = This Application is made with free Software\nand licensed under the terms of GNU GPL 3.\n\nwww.kellerkinder.xyz
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@ -48,7 +51,7 @@ cloudSyncWaringHeadingText = activate cloud savegame sync (beta)
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cloudSyncWaringBodyText = WARNING this is a completly WIP cloud save integration,\nit's NOT recomended to use this!!\n\nUse it on your own risk and backup everthing before!
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cloudSyncErrorHeadingText = Error while initializing cloud sync!
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cloudSyncErrorBodyText = There was some truble adding your game.\nPlease upload the app.log (which can be found in the cemu_UI directory)\nto \"https://github.com/Seil0/cemu_UI/issues\" so we can fix this.
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cloudSyncErrorBodyText = There was some truble while initializing cloud sync.\nPlease upload the app.log (which can be found in the cemu_UI directory)\nto \"https://github.com/Seil0/cemu_UI/issues\" so we can fix this.
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addGameBtnHeadingText = add a new game to cemu_UI
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addGameBtnBodyText =
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@ -57,6 +60,7 @@ addBtnReturnErrorBodyText = There was some truble adding your game.\nOne of the
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lastPlayed = Last played,
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today = today
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yesterday = yesterday
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never = never
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# button strings
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playBtnPlay = play
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